using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class StringFunction 
{
    public static string UGUITextSizeModify(string text,int size) {
        return $"<size={size}>{text}</size>";
    }
    public static string UGUITextClolrModify(string text, string color)
    {
        return $"<color={color}>{text}</color>";
    }
    public static string UGUITextClolrAndSizeModify(string text, string color,int size)
    {
        return $"<color={color}><size={size}>{text}</size></color>";
    }
}
